Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Severely injured. Fully recovered. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Scholar (Scientist). |
3 |
27 |
Win a prestigious prize for Jean Byrd's work. |
4 |
27 |
Continued as Scholar (Scientist). |
4 |
29 |
Caught cheating in some fashion, advancing Jean Byrd's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Gain an Enemy |
4 |
31 |
Promoted to Scholar (Scientist) rank 1. |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
34 |
Entangled in a bureaucratic or legal morass that distracts Jean Byrd from Jean Byrd's work. |
5 |
35 |
Promoted to Scholar (Scientist) rank 2. |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
36 |
Jean Byrd's work is sabotaged by unknown parties. Jean Byrd start again from scratch. |
7 |
39 |
Voluntarily left Scientist |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Find an Alien Artifact. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 2. |