Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
A mission goes wrong; Jeff Meighan and several others are captured and mistreated by the enemy. Gain Jeff Meighan's jailer as an Enemy. |
2 |
20 |
Became a Scout (Courier). |
2 |
24 |
Perform an exemplary service for the scouts. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Jeff Meighan's scout ship. |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Jeff Meighan's scout ship. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Explorer (Scout). |
5 |
32 |
Continued as Scout (Courier). |
5 |
35 |
Jeff Meighan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jeff Meighan fail to help. Gain an Enemy. |
5 |
35 |
Jeff Meighan inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
36 |
Continued as Scout (Courier). |
6 |
40 |
Jeff Meighan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jeff Meighan fail to help. Gain an Enemy. |
6 |
40 |
Jeff Meighan's ship is damaged, and Jeff Meighan have to hitch-hike Jeff Meighan's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 6 Contacts. Gain 2 Enemies. |
7 |
40 |
Continued as Scout (Courier). |
7 |
43 |
Jeff Meighan survey an alien world. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Scout (Courier) rank 2. |