Crewman Jeff Peaton  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 47 M 5 (-1) 3 (-1) 4 (-1) 7 (0) 7 (0) 10 (1)53477A
Reflective, Cranky
 
Skills
Astrogation 0
Carouse 0
Flyer 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Pilot 0
Profession (Colonist) 0
Seafarer 0
Stealth 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Agent Law Enforcement Rookie01
Drifter Barbarian 13
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Bernard Connell Ally 2 0 0 0 Murrissi (M/64)
Jill Laroche Contact 1 2 6 4 Murrissi (F/31)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Attempted a risky adventure and was wildly successful.
2 22 Continued as Drifter (Scavenger).
2 25 Betrayed by a friend. One of Jeff Peaton's Contacts or Allies betrays Jeff Peaton, ending Jeff Peaton's career. That Contact or Ally becomes a Rival or Enemy.
3 25 Became a Agent (Law Enforcement) with the new title Rookie.
3 29 Jeff Peaton's work ends up coming home with Jeff Peaton, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 29 Failed to qualify for Artist (Entertainer).
4 29 Switched to Drifter (Barbarian).
4 30 Find valuable salvage.
4 33 Promoted to Drifter (Barbarian) rank 1.
5 33 Continued as Drifter (Barbarian).
5 37 A new romantic starts. Gain an Ally.
6 37 Continued as Drifter (Barbarian).
6 41 Suffer from a life-threatening illness.
7 41 Failed to qualify for Worker (Citizen).
7 41 Submitted to the draft.
7 41 Became a Merchant (Merchant Marine) with the new title Crewman.
7 45 Make an unexpected connection outside Jeff Peaton's normal circles. Gain a Contact.
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