Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Jerome Steen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Gained a contact. |
2 |
25 |
Attempt at commissioned failed. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Jerome Steen is blamed for an accident that causes the death of several crew members. Jerome Steen's guilt drives Jerome Steen to excel. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Special assignment or duty on board ship. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Vessel participates in a notable military engagement. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Switched to Drifter (Scavenger). |
7 |
43 |
Attacked by enemies and injured. |
7 |
43 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
7 |
43 |
Gain Enemy if Jerome Steen don't already have one. |