Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Study Engineer (Life Support) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Jerry Barry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Returned to Drifter (Wanderer). |
5 |
31 |
Drafted into Merchant Marine |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Make an unexpected connection outside Jerry Barry's normal circles. Gain a Contact. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |