Jerry McKinnon  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 47 M 5 (-1) 6 (0) 8 (0) 6 (0) 9 (1) 4 (-1)568694
Joyful
 
Skills
Advocate 1
Broker 0
Drive 0
Electronics 0
Engineer (Power) 1
Gambler 1
Language (Trokh (Aslan)) 1
Leadership 0
Mechanic 1
Persuade 0
Profession (Worker) 0
Seafarer 0
Steward 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer36
Citizen Corporate 01
 
Name Type Affinity Enmity Power Influence Species
Christopher Jones Contact 1 1 2 3 Murrissi (M/52)
Christopher Jones gains in power.
Garrett Seddon Rival 3 2 3 4 Dynchia (M/27)
Forgiveness.
Daphne Hunt Contact 2 0 1 6 Murrissi (F/36)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Make an unexpected connection outside Jerry McKinnon's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 Risk Jerry McKinnon's fortune on a possibility lucrative deal and win.
3 26 Continued as Merchant (Merchant Marine).
3 28 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 A good deal ensures Jerry McKinnon is living the high life for a few years.
5 34 Continued as Merchant (Merchant Marine).
5 37 Embroiled in legal trouble.
5 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 Make an unexpected connection outside Jerry McKinnon's normal circles. Gain a Contact.
6 42 Forced to muster out.
7 42 Became a Citizen (Corporate).
7 46 A revolution, attack or other unusual event throws Jerry McKinnon's life into chaos, forcing Jerry McKinnon to leave the planet.
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