Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Jesse Dunn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Jesse Dunn is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
25 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
25 |
Continued as Believer (Missionary/Humanitarian). |
3 |
26 |
Jesse Dunn aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
26 |
Failed to qualify for Free Trader (Merchant). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Became a Citizen (Corporate). |
5 |
32 |
Jesse Dunn learn something Jesse Dunn should not have – a corporate secret, a political scandal – which Jesse Dunn can profit from illegally. |
5 |
32 |
Gain a criminal contact. |
5 |
33 |
Forced to muster out. |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
37 |
Gained a contact. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
8 |
41 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
43 |
time as a ruler or playboy gives Jesse Dunn a wide range of experiences. |
8 |
45 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |