Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
A revolution, attack or other unusual event throws Joesph George's life into chaos, forcing Joesph George to leave the planet. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
24 |
Joesph George have been following false teachings! |
4 |
24 |
Became a Drifter (Wanderer). |
4 |
28 |
Drafted into Merchant Marine |
4 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
30 |
Switched to Drifter (Scavenger). |
6 |
34 |
Offered job by a patron. Now owe him a favor. |
7 |
34 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Joesph George is caught in the periphery of a scandal. |
7 |
38 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
8 |
38 |
Continued as Believer (Missionary/Humanitarian). |
8 |
39 |
Joesph George accepted an offer of inducements to betray Joesph George's faith. Gain 230,000 in cash. |
8 |
42 |
Forced to muster out. |
9 |
42 |
Switched to Drifter (Barbarian). |
9 |
45 |
A new romantic starts. Gain an Ally. |
9 |
46 |
Promoted to Drifter (Barbarian) rank 1. |