Johnny Simmons  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 47 M 4 (-1) 4 (-1) 8 (0) 5 (-1) 9 (1) 8 (0)448598
Resourceful, Glum, Polished
 
Skills
Art (Performing/Performer) 1
Athletics (Endurance) 1
Carouse 0
Deception 0
Drive (Hovercraft) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 1
Persuade 0
Science (Social Sciences) 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 11
Scout Courier Scout15
Citizen Worker 11
 
Name Type Affinity Enmity Power Influence Species
Arron Bramer Contact 1 2 0 0 Dynchia (M/84)
Oscar Halpine Contact 3 1 1 0 Kedepu (M/11)
Yulhae Yaya Contact 1 1 2 1 Ael Yael (M/36)
Sophronia Maynard Rival 0 2 1 1 Dynchia (F/40)
Relationship becomes more moderate. Enemy becomes a rival.
Lucien Morrissy Enemy 0 2 1 0 Kargol (M/76)
Lucien Morrissy is a member of an organisation which holds a generally opposite view of the Traveller.
Ruthie Green Contact 0 1 6 5 Dynchia (F/25)
Ruthie Green is actually an organisation such as a political movement or modest sized business.
Idella Hegan Contact 3 0 4 4 Vanejenese (F/50)
Adelle Kabble Enemy 0 6 1 5 Dynchia (F/23)
Relationship becomes more intense.
Sazknollae Or Enemy 0 3 5 3 Vargr, Imperium (F/62)
Columbus Williams Enemy 0 3 1 0 Lancian (M/34)
Columbus Williams is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 19 Gained a contact.
1 22 Promoted to Entertainer (Artist) rank 1.
2 22 Voluntarily left Artist
2 22 Became a Scout (Courier).
2 24 Spend several years jumping from world to world in Johnny Simmons's scout ship.
3 26 Continued as Scout (Courier).
3 29 Johnny Simmons spend a great deal of time on the fringes of Charted Space.
3 29 Johnny Simmons's ship is damaged, and Johnny Simmons have to hitch-hike Johnny Simmons's way back across the stars to the nearest scout base.
3 29 Gain 3 Contacts. Gain 2 Enemies.
4 30 Continued as Scout (Courier).
4 32 Psychologically damaged by Johnny Simmons's time in the scouts.
5 34 Continued as Scout (Courier).
5 38 When dealing with an alien race, Johnny Simmons botch an opportunity to gather extra intelligence about them.
5 38 Injured. Fully recovered. Owe 2,500 for medical bills.
5 38 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 38 Continued as Scout (Courier).
6 41 When dealing with an alien race, Johnny Simmons botch an opportunity to gather extra intelligence about them.
6 41 Johnny Simmons's ship is damaged, and Johnny Simmons have to hitch-hike Johnny Simmons's way back across the stars to the nearest scout base.
6 41 Gain 2 Contacts. Gain 3 Enemies.
6 42 Forced to muster out.
7 42 Became a Citizen (Worker).
7 43 Moved to a new world.
7 46 Promoted to Citizen (Worker) rank 1.
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