Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
24 |
A revolution, attack or other unusual event throws Josiah Williams's life into chaos, forcing Josiah Williams to leave the planet. |
3 |
24 |
Failed to qualify for Army Support (Army). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Josiah Williams run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Field Researcher (Scholar). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Josiah Williams retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Josiah Williams is sent to a new community or parish to preach The Word among the poor. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Josiah Williams secretly provide religious rites for a dying leader or noble, although they do not share Josiah Williams's faith. Gain an Ally in the family and a Rival who disagrees with Josiah Williams's choice. |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
43 |
Josiah Williams is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
46 |
Forced to muster out. |