Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Judd Collins is rewarded for Judd Collins's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Judd Collins Judd Collins's job. |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Judd Collins do not know what happened to Judd Collins. There is a gap in Judd Collins's memory. |
4 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Judd Collins is chosen to represent Judd Collins's faith in a vid show or other highly public forum. |
4 |
32 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
32 |
Voluntarily left Holy Warrior |
5 |
32 |
Failed to qualify for Artist (Entertainer). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Army (Cavalry) with the new title Private. |
5 |
34 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
34 |
Gain rebels as Enemy |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
41 |
Judd Collins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
42 |
Voluntarily left Free Trader |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
46 |
Judd Collins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |