Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
29 |
Special assignment or duty on board ship. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
29 |
Voluntarily left Engineer/Gunner |
4 |
29 |
Became a Scout (Explorer). |
4 |
33 |
Judd Wilson's ship is damaged, and Judd Wilson have to hitch-hike Judd Wilson's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 4 Contacts. Gain 2 Enemies. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Someone more charismatic but less devout than Judd Wilson has become Judd Wilson's superior. |
5 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
37 |
Voluntarily left Holy Warrior |
6 |
37 |
Failed to qualify for Broker (Merchant). |
6 |
37 |
Returned to Drifter (Scavenger). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
41 |
Failed to qualify for Star Marine (Marine). |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Returned to Believer (Holy Warrior). |
8 |
43 |
Judd Wilson come into conflict with a splinter group Judd Wilson's own religion which maintains Judd Wilson's version is the wrong one. Gain 3 Rivals. |
9 |
43 |
Returned to Drifter (Scavenger). |
9 |
44 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |