Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Became a Agent (Intelligence). |
4 |
33 |
Established a network of contacts. Gain 1 contacts. |
4 |
33 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
36 |
Judge Butler went above and beyond the call of duty. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
37 |
Continued as Agent (Intelligence). |
6 |
40 |
Established a network of contacts. Gain 1 contacts. |
6 |
41 |
Promoted to Agent (Intelligence) rank 3. |
7 |
41 |
Continued as Agent (Intelligence). |
7 |
44 |
Judge Butler's work ends up coming home with Judge Butler, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |