Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Jule Ruth foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Jule Ruth foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Merchant (Broker). |
5 |
35 |
Moved to a new world. |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Voluntarily left Broker |
6 |
35 |
Became a Army (Cavalry) with the new title Private. |
6 |
37 |
Assigned to an urbanised planet torn by war. |
6 |
39 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
7 |
39 |
Continued as Army (Cavalry). |
7 |
42 |
Given a special assignment or duty in Jule Ruth's unit. |
7 |
43 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
8 |
43 |
Continued as Army (Cavalry). |
8 |
47 |
Scarred. Fully recovered. |