Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Keith Bates's job. |
4 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
30 |
Keith Bates aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
30 |
Failed to qualify for Pirate (Rogue). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
34 |
Became a Scout (Explorer). |
6 |
37 |
Keith Bates's ship is damaged, and Keith Bates have to hitch-hike Keith Bates's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 5 Contacts. Gain 2 Enemies. |
7 |
37 |
Switched to Drifter (Barbarian). |
7 |
38 |
Survived a risky adventure but gained nothing. |
7 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
45 |
Keith Bates run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |