Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Kowawa-wab Kabab Wes discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Kowawa-wab Kabab Wes survey an alien world. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Kowawa-wab Kabab Wes's scout ship. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Kowawa-wab Kabab Wes come into conflict with a splinter group Kowawa-wab Kabab Wes's own religion which maintains Kowawa-wab Kabab Wes's version is the wrong one. Gain 3 Rivals. |
6 |
35 |
Aging Crisis. Owe 10,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Became a Citizen (Corporate). |
6 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
37 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
37 |
Retired. |
7 |
41 |
Amnesia. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
45 |
A new romantic starts. Gain an Ally. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |