Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside Kurt Sheils's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Gained a contact. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
37 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
38 |
Voluntarily left Free Trader |
6 |
38 |
Became a Agent (Corporate Agent). |
6 |
40 |
Kurt Sheils went above and beyond the call of duty. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
46 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |