Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Lawrence Hare's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A series of bad deals and decisions force Lawrence Hare into bankruptcy. Lawrence Hare salvages what Lawrence Hare can. |
4 |
28 |
Failed to qualify for Enforcer (Rogue). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Survived a risky adventure but gained nothing. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
33 |
Lawrence Hare run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Agent (Corporate Agent). |
6 |
34 |
Go undercover to investigate an enemy. |
6 |
34 |
Lawrence Hare commit a legendary crime. |
6 |
37 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
37 |
Continued as Agent (Corporate Agent). |
7 |
38 |
Advanced training in a specialist field. |
8 |
41 |
Continued as Agent (Corporate Agent). |
8 |
45 |
Uncover a major conspiracy against Lawrence Hare's employers. |
8 |
45 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |