Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Advanced training in a specialist field |
1 |
22 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
23 |
Severely injured. Fully recovered. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Make an unexpected connection outside Lee Kelley's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Victim of a crime |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
A series of bad deals and decisions force Lee Kelley into bankruptcy. Lee Kelley salvages what Lee Kelley can. |
6 |
32 |
Failed to qualify for Field Researcher (Scholar). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
37 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
8 |
37 |
Failed to qualify for Free Trader (Merchant). |
8 |
37 |
Became a Drifter (Wanderer). |
8 |
39 |
Attempted a risky adventure and was wildly successful. |
9 |
41 |
Continued as Drifter (Wanderer). |
9 |
42 |
Gained a contact. |
9 |
45 |
Promoted to Drifter (Wanderer) rank 1. |