Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find Ancient Technology. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Ludwig Coleman do not know what happened to Ludwig Coleman. There is a gap in Ludwig Coleman's memory. |
4 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
30 |
Ludwig Coleman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
31 |
Continued as Believer (Mainstream Believer). |
5 |
34 |
Moved to a new world. |
5 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
35 |
Voluntarily left Mainstream Believer |
6 |
35 |
Became a Merchant (Broker). |
6 |
37 |
Risk Ludwig Coleman's fortune on a possibility lucrative deal and win. |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
42 |
Imperial trade restrictions force Ludwig Coleman out of business. |
8 |
42 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Ludwig Coleman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
43 |
Switched to Drifter (Scavenger). |
9 |
44 |
Ludwig Coleman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |