Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A good deal ensures Maar is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Maar's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Risk Maar's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Imperial trade restrictions force Maar out of business. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Became a Entertainer (Performer). |
6 |
36 |
Works is especially well received and popular, making Maar a minor celebrity |
6 |
38 |
Promoted to Entertainer (Performer) rank 1. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
41 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
8 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Entertainer (Performer). |
8 |
45 |
Join homeworld’s celebrity circles |
8 |
45 |
Gain a contact |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |