Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Imperial trade restrictions force Madison Steeves out of business. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Courier). |
2 |
25 |
When dealing with an alien race, Madison Steeves have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Surveyor (Scout). |
3 |
25 |
Continued as Scout (Courier). |
3 |
27 |
When dealing with an alien race, Madison Steeves have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
29 |
Forced to muster out. |
4 |
29 |
Failed to qualify for Physician (Scholar). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
32 |
Madison Steeves do not know what happened to Madison Steeves . There is a gap in Madison Steeves 's memory. |
5 |
32 |
Returned to Merchant (Free Trader). |
5 |
33 |
Embroiled in legal trouble. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Voluntarily left Free Trader |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Switched to Drifter (Barbarian). |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
43 |
Attacked by enemies and injured. |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
43 |
Gain Enemy if Madison Steeves don't already have one. |