Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Mary Howlett's Contacts or Allies betrays Mary Howlett, ending Mary Howlett's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Entered University. |
3 |
26 |
War breaks out, triggering a mandatory draft. |
3 |
26 |
Fled from the draft. |
3 |
26 |
Dropped out of university. |
4 |
26 |
Continued as Drifter (Scavenger). |
4 |
27 |
Survived a risky adventure but gained nothing. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
32 |
Attacked by enemies that Mary Howlett easily defeat. |
5 |
32 |
Gain Enemy if Mary Howlett don't already have one. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
35 |
Find Ancient Technology. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
41 |
Attacked by enemies that Mary Howlett easily defeat. |
7 |
41 |
Gain Enemy if Mary Howlett don't already have one. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Moved to a new world. |