Crewman Mary Howlett  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 47 M 1 (-2) 9 (1) 9 (1) 5 (-1) 12 (2) 10 (1)1995CA
Light-Hearted
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Carouse 0
Drive 0
Engineer (M-drive) 0
Gun Combat 0
Language 0
Mechanic 0
Pilot 0
Profession (Hostile Environment) 0
Recon 2
Science (Social Sciences/Psychology) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 26
Merchant Merchant Marine Crewman01
 
EducationGraduated
University Failed
 
Term Age History
1 18 Failed to qualify for Marine Support (Marine).
1 18 Became a Drifter (Scavenger).
1 21 Find valuable salvage.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 24 Betrayed by a friend. One of Mary Howlett's Contacts or Allies betrays Mary Howlett, ending Mary Howlett's career. That Contact or Ally becomes a Rival or Enemy.
3 24 Entered University.
3 26 War breaks out, triggering a mandatory draft.
3 26 Fled from the draft.
3 26 Dropped out of university.
4 26 Continued as Drifter (Scavenger).
4 27 Survived a risky adventure but gained nothing.
5 30 Continued as Drifter (Scavenger).
5 32 Attacked by enemies that Mary Howlett easily defeat.
5 32 Gain Enemy if Mary Howlett don't already have one.
6 34 Continued as Drifter (Scavenger).
6 35 Find Ancient Technology.
6 38 Promoted to Drifter (Scavenger) rank 2.
7 38 Continued as Drifter (Scavenger).
7 41 Attacked by enemies that Mary Howlett easily defeat.
7 41 Gain Enemy if Mary Howlett don't already have one.
7 42 Forced to muster out.
8 42 Became a Merchant (Merchant Marine) with the new title Crewman.
8 44 Moved to a new world.
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