Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Nearly killed. Owe 30,000 for medical bills. |
1 |
21 |
Gain Enemy if Matt Edwards don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Agent (Intelligence). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Uncover a major conspiracy against Matt Edwards's employers. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
36 |
Matt Edwards went above and beyond the call of duty. |
5 |
38 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
41 |
Gained a contact. |
6 |
42 |
Promoted to Agent (Intelligence) rank 3. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
43 |
Matt Edwards's work ends up coming home with Matt Edwards, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Matt Edwards aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |