Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
25 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
25 |
Continued as Believer (Holy Warrior). |
3 |
26 |
Max Lawrence come into conflict with a splinter group Max Lawrence's own religion which maintains Max Lawrence's version is the wrong one. Gain 1 Rivals. |
4 |
26 |
Became a Agent (Corporate Agent). |
4 |
28 |
Established a network of contacts. Gain 3 contacts. |
5 |
30 |
Continued as Agent (Corporate Agent). |
5 |
31 |
Max Lawrence's work ends up coming home with Max Lawrence, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
31 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
32 |
Gained a contact. |
6 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
35 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Max Lawrence aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
37 |
Became a Entertainer (Artist). |
8 |
41 |
Amnesia. |
9 |
41 |
Continued as Entertainer (Artist). |
9 |
44 |
Max Lawrence is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |