Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
22 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
2 |
22 |
Voluntarily left Field Researcher |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Attacked by enemies that Max Mcabe easily defeat. |
3 |
30 |
Gain Enemy if Max Mcabe don't already have one. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Corporate Agent (Agent). |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Entertainer (Performer). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
5 |
37 |
Promoted to Entertainer (Performer) rank 1. |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
38 |
An investigation, tour, project or expedition goes wrong, stranding Max Mcabe far from home. |
7 |
38 |
Became a Citizen (Colonist). |
7 |
42 |
Max Mcabe gain experience in a technical field as a computer operator or surveyor. |
7 |
42 |
Promoted to Citizen (Colonist) rank 1. |
8 |
42 |
Continued as Citizen (Colonist). |
8 |
45 |
Hard times caused by a lack of interstellar trade costs Max Mcabe Max Mcabe's job. |