Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Army (Army Support) with the new title Private. |
2 |
22 |
Given a special assignment or duty in Max Moore's unit. |
2 |
23 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
23 |
Continued as Army (Army Support). |
3 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Became a Entertainer (Performer). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
34 |
Find Ancient Technology. |
6 |
35 |
Voluntarily left Scavenger |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
40 |
Moved to a new world. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Merchant (Free Trader). |
8 |
47 |
A sudden war destroys Max Moore's trade routes and contacts, forcing Max Moore to flee that region of space. |
8 |
47 |
Gain rebels as Enemy |