Maxie Arthur  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 47 M 8 (0) 3 (-1) 2 (-2) 10 (1) 11 (1) 10 (1)832ABA
Clean, Mannerly
 
Skills
Admin 0
Art (Performing/Instrument) 1
Art (Creative/Visual Media) 1
Athletics (Endurance) 1
Carouse 2
Deception 1
Drive (Walker) 1
Persuade 1
Pilot 0
Science (Space Sciences/Astronomy) 1
Steward 0
Streetwise 0
CareerAssignmentTitleRankTerms
Entertainer Performer 35
Drifter Wanderer 01
Scout Courier 02
 
Name Type Affinity Enmity Power Influence Species
Kathwat Pepabab Enemy 0 4 4 0 Bwap (F/21)
Dave Steeves Ally 2 0 1 0 Answerin (M/44)
Enid Kelley Rival 1 2 3 1 Ronnin (F/20)
Zenobia Hunt Enemy 0 4 0 3 Ronnin (F/21)
Louisa Bell Contact 1 1 1 2 Iltharan (F/35)
Amalia Forrest Contact 0 2 4 5 Happrhani (F/47)
Amalia Forrest is in desperate trouble and could use the character’s help.
Mandy Beck Enemy 0 1 3 0 Ronnin (F/42)
Grover Credge Rival 0 5 1 0 Ronnin (M/29)
Relationship becomes more moderate. Enemy becomes a rival.
Sumner Howe Enemy 0 1 5 2 Ronnin (M/21)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 20 Birth or Death involving a family member or close friend.
2 22 Continued as Entertainer (Performer).
2 23 Criticised a questionable political leader on Maxie Arthur's homeworld, causing his downfall. Gain an Enemy
2 23 Maxie Arthur is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2 26 Promoted to Entertainer (Performer) rank 1.
3 26 Continued as Entertainer (Performer).
3 30 Join homeworld’s celebrity circles
3 30 Promoted to Entertainer (Performer) rank 2.
4 30 Continued as Entertainer (Performer).
4 34 Gain a patron in the arts. Gain an Ally
4 34 Promoted to Entertainer (Performer) rank 3.
5 34 Continued as Entertainer (Performer).
5 36 A romantic relationship ends badly. Gain a Rival or Enemy.
5 38 Forced to muster out.
6 38 Became a Drifter (Wanderer).
6 39 Maxie Arthur do not know what happened to Maxie Arthur. There is a gap in Maxie Arthur's memory.
7 39 Became a Scout (Courier).
7 41 Maxie Arthur's scout ship is one of the first on the scene to rescue the survivors of a disaster but Maxie Arthur fail to help. Gain an Enemy.
7 41 Maxie Arthur's ship is damaged, and Maxie Arthur have to hitch-hike Maxie Arthur's way back across the stars to the nearest scout base.
7 41 Gain 2 Contacts. Gain 3 Enemies.
8 43 Continued as Scout (Courier).
8 46 Perform an exemplary service for the scouts.
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