Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
29 |
Maxie Farrell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
29 |
Failed to qualify for Journalist (Entertainer). |
3 |
29 |
Continued as Drifter (Scavenger). |
3 |
32 |
Spend time with an alien race. Gain a contact. |
3 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
33 |
Continued as Drifter (Scavenger). |
4 |
34 |
Attempted a risky adventure and was injured. |
4 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
37 |
Continued as Drifter (Scavenger). |
5 |
38 |
Maxie Farrell do not know what happened to Maxie Farrell. There is a gap in Maxie Farrell's memory. |
6 |
38 |
Failed to qualify for Field Researcher (Scholar). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
42 |
Maxie Farrell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
44 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |