Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Melvin Matthews aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
25 |
Drafted into Merchant Marine |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Embroiled in legal trouble. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Returned to Believer (Missionary/Humanitarian). |
5 |
36 |
Opponents of Melvin Matthews's belief system ambush Melvin Matthews. |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
42 |
Moved to a new world. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
44 |
Melvin Matthews secretly provide religious rites for a dying leader or noble, although they do not share Melvin Matthews's faith. Gain an Ally in the family and a Rival who disagrees with Melvin Matthews's choice. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |