Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
30 |
Gained a contact. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Attacked by enemies that Merle Strachan easily defeat. |
5 |
35 |
Gain Enemy if Merle Strachan don't already have one. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Find Ancient Technology. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 3. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
40 |
Merle Strachan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Failed to qualify for Worker (Citizen). |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
41 |
Merle Strachan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
41 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
44 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |