Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Merritt Frazier Merritt Frazier's job. |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Surrounded and outnumbered by the enemy, Merritt Frazier hold out until relief arrives. |
2 |
25 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
25 |
Continued as Army (Cavalry). |
3 |
26 |
Moved to a new world. |
3 |
29 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
4 |
29 |
Voluntarily left Cavalry |
4 |
29 |
Failed to qualify for Marine Support (Marine). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
31 |
Merritt Frazier run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
A good deal ensures Merritt Frazier is living the high life for a few years. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |