Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Suffered a deep tragedy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Mervin Lane's ship is damaged, and Mervin Lane have to hitch-hike Mervin Lane's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 4 Contacts. Gain 1 Enemies. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
29 |
Befriended by a senior agent. |
3 |
29 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
31 |
Given specialist training in vehicles. |
4 |
33 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
37 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
37 |
Promoted to Agent (Intelligence) rank 3. |
6 |
37 |
Continued as Agent (Intelligence). |
6 |
38 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
41 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Became a Entertainer (Performer). |
8 |
44 |
Find an Alien Artifact. |
8 |
45 |
Promoted to Entertainer (Performer) rank 1. |