Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Mervin Tabiner discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Agent (Intelligence). |
3 |
30 |
Mervin Tabiner went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Befriended by a senior agent. |
4 |
34 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
36 |
Given specialist training in vehicles. |
5 |
38 |
Promoted to Agent (Intelligence) rank 3. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
39 |
Mervin Tabiner went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
45 |
Mervin Tabiner's work ends up coming home with Mervin Tabiner, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |