Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Given specialist training in vehicles. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Mildred Sim went above and beyond the call of duty. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Mildred Sim's work ends up coming home with Mildred Sim, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
39 |
Failed to qualify for Explorer (Scout). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
41 |
Failed to qualify for Physician (Scholar). |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
43 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Mildred Sim come into conflict with a splinter group Mildred Sim's own religion which maintains Mildred Sim's version is the wrong one. Gain 3 Rivals. |