Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Millard Cause do not know what happened to Millard Cause. There is a gap in Millard Cause's memory. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Psychologically damaged by Millard Cause's time in the scouts. |
3 |
25 |
Became a Rogue (Enforcer). |
3 |
26 |
Betrayed by a friend. One of Millard Cause's Contacts or Allies betrays Millard Cause, ending Millard Cause's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
28 |
Nearly killed. Owe 30,000 for medical bills. |
5 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Moved to a new world. |
5 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
32 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
A notable academic consults with Millard Cause about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Millard Cause retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
41 |
A notable academic consults with Millard Cause about a publication or documentary he is working on. Gain a Contact in academia. |