Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
20 |
Failed to qualify for Courier (Scout). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Attacked by enemies and injured. |
2 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Gain Enemy if Miller Fallow don't already have one. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
27 |
Miller Fallow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Vessel participates in a diplomatic mission. |
4 |
31 |
Gain a contact. |
4 |
31 |
Attempt at commissioned failed. |
4 |
31 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
31 |
Voluntarily left Flight |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Opponents of Miller Fallow's belief system ambush Miller Fallow. |
6 |
38 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Returned to Believer (Missionary/Humanitarian). |
8 |
42 |
Miller Fallow secretly provide religious rites for a dying leader or noble, although they do not share Miller Fallow's faith. Gain an Ally in the family and a Rival who disagrees with Miller Fallow's choice. |