Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Join a social movement. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Monroe Aubert's scout ship is one of the first on the scene to rescue the survivors of a disaster but Monroe Aubert fail to help. Gain an Enemy. |
2 |
25 |
Monroe Aubert have no idea what happened to Monroe Aubert – they found Monroe Aubert's ship drifting on the fringes of friendly space. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
30 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
30 |
Became a Rogue (Thief). |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
35 |
Betrayed by a friend. One of Monroe Aubert's Contacts or Allies betrays Monroe Aubert, ending Monroe Aubert's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
39 |
Opponents of Monroe Aubert's belief system ambush Monroe Aubert. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Failed to qualify for Performer (Entertainer). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Monroe Aubert come into conflict with a splinter group Monroe Aubert's own religion which maintains Monroe Aubert's version is the wrong one. Gain 3 Rivals. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |