Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Accepted a deal with criminal or other figure under investigation. |
2 |
22 |
Entered Military Academy(Army Academy) |
2 |
23 |
Made lifelong friends. Gain 1 Allies. |
2 |
24 |
Dropped out of military academy. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
25 |
Given specialist training in vehicles. |
4 |
28 |
Voluntarily left Intelligence |
4 |
28 |
Became a Merchant (Broker). |
4 |
31 |
A good deal ensures Murry Vasquez is living the high life for a few years. |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Voluntarily left Broker |
5 |
32 |
Failed to qualify for Colonist (Citizen). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
39 |
Murry Vasquez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
43 |
Murry Vasquez faith enjoys an explosion of popularity largely thanks to Murry Vasquez's efforts. |
7 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
44 |
Murry Vasquez is sent to a new community or parish to preach The Word among the poor. |
8 |
47 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |