Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Given specialist training in vehicles. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
28 |
Scarred. Owe 2,500 for medical bills. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Befriended by a senior agent. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Scout (Explorer). |
6 |
38 |
Myrtle Lambert inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
38 |
Failed to qualify for Thief (Rogue). |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
39 |
Myrtle Lambert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Myrtle Lambert is sent to a new community or parish to preach The Word among the poor. |
9 |
43 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Myrtle Lambert secretly provide religious rites for a dying leader or noble, although they do not share Myrtle Lambert's faith. Gain an Ally in the family and a Rival who disagrees with Myrtle Lambert's choice. |
9 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |