Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Scout (Courier). |
2 |
29 |
Nathan Reyes's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nathan Reyes fail to help. Gain an Enemy. |
2 |
29 |
Psychologically damaged by Nathan Reyes's time in the scouts. |
3 |
31 |
Voluntarily left Courier |
3 |
31 |
Became a Merchant (Free Trader). |
3 |
33 |
Given advanced training in a specialist field |
4 |
35 |
Continued as Merchant (Free Trader). |
4 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
37 |
Failed to qualify for Pirate (Rogue). |
5 |
37 |
Became a Drifter (Scavenger). |
6 |
41 |
Continued as Drifter (Scavenger). |
6 |
42 |
Nathan Reyes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
46 |
Crime pays off. Gain victim as Enemy. |