Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Thrown into a brutal ground war |
1 |
21 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
24 |
Unit is slaughtered in a disastrous battle, for which Neal Commins blame Neal Commins's commander. Gain commander as Enemy. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
28 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Citizen (Colonist) rank 1. |
4 |
28 |
Voluntarily left Colonist |
4 |
28 |
Failed to qualify for Line/Crew (Navy). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Drafted into Explorer |
6 |
36 |
Became a Scout (Explorer). |
6 |
40 |
Neal Commins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Neal Commins is caught in the periphery of a scandal. |
8 |
44 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |