Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
27 |
Left the colonies with honors. |
2 |
27 |
Became a Rogue (Enforcer). |
2 |
30 |
A police detective or rival criminal forces Newton Hays to flee and vows to hunt Newton Hays down. Gain an Enemy. |
3 |
30 |
Became a Entertainer (Journalist). |
3 |
31 |
Newton Hays is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
31 |
Became a Scout (Courier). |
4 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
35 |
Forced to continue current assignment. |
4 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
35 |
Continued as Scout (Courier). |
5 |
37 |
Perform an exemplary service for the scouts. |
6 |
39 |
Continued as Scout (Courier). |
6 |
43 |
Spend several years jumping from world to world in Newton Hays's scout ship. |
6 |
43 |
Forced to muster out. |
7 |
43 |
Became a Drifter (Scavenger). |
7 |
45 |
Find an Alien Artifact. |