Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Noah Babington's ship is damaged, and Noah Babington have to hitch-hike Noah Babington's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 1 Contacts. Gain 2 Enemies. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
25 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Citizen (Corporate) rank 1. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
31 |
Noah Babington's business expands, Noah Babington's corporation grows, or the colony thrives. |
4 |
31 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
31 |
Voluntarily left Corporate |
5 |
31 |
Switched to Scout (Explorer) with previous rank. |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
40 |
A new romantic starts. Gain an Ally. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
46 |
Attacked by enemies that Noah Babington easily defeat. |
8 |
46 |
Gain Enemy if Noah Babington don't already have one. |
8 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |