Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
Commanding officer takes an interest in Noble Chambers's career. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
24 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Noble Chambers's Contacts or Allies betrays Noble Chambers, ending Noble Chambers's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Intelligence (Agent). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
A series of bad deals and decisions force Noble Chambers into bankruptcy. Noble Chambers salvages what Noble Chambers can. |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
32 |
Find valuable salvage. |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
33 |
Attacked by enemies and injured. |
6 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Gain Enemy if Noble Chambers don't already have one. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
38 |
Attacked by enemies that Noble Chambers easily defeat. |
7 |
38 |
Gain Enemy if Noble Chambers don't already have one. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
41 |
Attempted a risky adventure and was wildly successful. |
8 |
44 |
Forced to muster out. |