Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attempted a risky adventure and was injured. |
1 |
21 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Contact with Government. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Amnesia. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Gained a contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Rogue (Enforcer). |
6 |
40 |
Involved in the planning of an impressive heist. |
6 |
42 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
46 |
Crime pays off. Gain victim as Enemy. |
7 |
46 |
Promoted to Rogue (Enforcer) rank 2. |