Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Rogue (Thief). |
2 |
29 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Attempted to change assignments. |
3 |
30 |
Failed to qualify for Pirate (Rogue). |
3 |
30 |
Continued as Rogue (Thief). |
3 |
33 |
Olaf Oliver commit a legendary crime. |
3 |
34 |
Promoted to Rogue (Thief) rank 1. |
4 |
34 |
Continued as Rogue (Thief). |
4 |
36 |
Olaf Oliver spend months in the dangerous criminal underworld. |
4 |
38 |
Promoted to Rogue (Thief) rank 2. |
5 |
38 |
Attempted to change assignments. |
5 |
38 |
Switched to Rogue (Enforcer) with previous rank. |
5 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
41 |
Became a Drifter (Wanderer). |
6 |
45 |
Forced to continue current assignment. |
6 |
45 |
Promoted to Drifter (Wanderer) rank 1. |