Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Drafted into Courier |
3 |
26 |
Became a Scout (Courier). |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
37 |
Returned to Drifter (Scavenger). |
6 |
41 |
Find valuable salvage. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
44 |
Attempted a risky adventure and was injured. |
7 |
44 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
45 |
Retired at age 45. |