Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
A good deal ensures Orville Fuller is living the high life for a few years. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
26 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
28 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
4 |
28 |
Became a Entertainer (Performer). |
4 |
32 |
Gain a patron in the arts. Gain an Ally |
4 |
32 |
Promoted to Entertainer (Performer) rank 1. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
36 |
Join homeworld’s celebrity circles |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
40 |
Win a prestigious prize. |
6 |
40 |
Promoted to Entertainer (Performer) rank 2. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
44 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
44 |
Forced to muster out. |