Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Oscar Philpot is rewarded for Oscar Philpot's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Make an unexpected connection outside Oscar Philpot's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
A sudden war destroys Oscar Philpot's trade routes and contacts, forcing Oscar Philpot to flee that region of space. |
5 |
32 |
Gain rebels as Enemy |
6 |
32 |
Failed to qualify for Field Researcher (Scholar). |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
34 |
Find valuable salvage. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
36 |
Voluntarily left Wanderer |
7 |
36 |
Failed to qualify for Artist (Entertainer). |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
41 |
Oscar Philpot do not know what happened to Oscar Philpot. There is a gap in Oscar Philpot's memory. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Oscar Philpot come into conflict with a splinter group Oscar Philpot's own religion which maintains Oscar Philpot's version is the wrong one. Gain 2 Rivals. |